![]() I was also a huge fan of using a Rosalina sticker that just had her saying “TA-DAAAAA” at key moments. Sometimes we did it because Luigi was about to steal someone’s star and sometimes we did it in exaggerated anticipation of someone about to roll their die. There was always one moment in every game I played where at least two of us devolved into spamming Toad and Toadette stickers that have them screaming in shock. It might sound pointless if you are playing locally next to your friends, but each sticker also comes with a sound effect of the character on it. ![]() It is also a good way to poke fun because you can effectively spam them every few seconds. ![]() This sort of acts like a simple, quick chat option that you can use to convey your emotions. At any time where you’re not specifically in control (whether it be an opponent’s turn or while you’re moving), you can bring up a sticker menu and select one to show off. I also must highlight the unnecessary but completely entertaining stickers mechanic. Meanwhile, the minigames and boards have all been wonderfully remade and updated slightly here and there. The same engine is used here and a lot of my favorite aspects returned, such as the sleek UI and the ability to practice the minigame on the instruction menu before playing. Speaking of which, this game is a whole lot of fun! As someone who did still enjoy Super Mario Party but also has nostalgia for the older games, this game is a perfect pairing. This means those with pro controllers and even Nintendo Switch Lite owners can join in on the fun this time around. Unlike the previous game which did have a strong focus on the movement and gyro-capabilities of the joycons, all the minigames here are purely button and stick movement-based. Of course, there are plenty of additional ways to get stars from stealing them through certain mechanics or receiving one or both bonus stars at the end of a game. The main goal for each player is to reach and gather as many stars as possible before the game ends. Depending on the spaces the players landed on, this can be a three vs one, a two vs two, or a free-for-all minigame. Once each player has moved, a minigame is played for the end of the turn. The focus isn’t solely on the minigames though, as five boards from the first three titles have also been brought back.Ĭontinuing to distance itself from the vehicle-based movement of Mario Party 9 and Mario Party 10, each of the four players individually rolls dice to move across the board. Taking cues from Mario Party: The Top 100 on the 3DS, the latest entry focuses on the heights of its history with 100 fan-favorite minigames. Earlier this year there was a patch that did add online play for boards, but it was two years too late.Ĭomparing that entry with Mario Party Superstars though, and it’s not surprising that I would be easily convinced. Online play being restricted to minigames only was also unfortunate, to say the least. As much as I would end up playing it, there was a lot of content spread across different modes and some of them simply weren’t very fun to me. I’ve had plenty of experience playing Mario Party games at friends’ houses over the years, but the first one I’ve owned was the previous mainline entry and the first to be on the Nintendo Switch, Super Mario Party. Truth be told, I was a little hesitant with this new entry.
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